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011Samurai TP CatBeanie010MNK76/NIN386176767350486937801914143776765340236050
343178.86051129706046000 8015400 
HQ Adventure = Death+1 :D
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WingsAssaultAht UrhganPromathiaZilartSan d'OriaBastokWindurstDynamis
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Adieu Lilisette(38)Captain(11)Eternal Mercenary(48)The Last Verse(57)The Last Verse(18)RANK 10(21)RANK 10(21)RANK 10(21)FinFinFinFinFin-FinFinFin-
Beanie 's profile
Handlename
POL Handlenamegbeans
e-mailgbeans@pol.com
Homepagehttp://www.centragarden.net
CommentHydrabo (L80) and Tunafish (L80) (Windurst), Aisierra (L70) (Bastok), Ammoboxes (L80) (San d'Oria) are my assistants.

Maps: 79 || Nyzul: 100 || Cobra Rank: Medal of Altana § § § § || Maat's Cap (lol): 5/15 || Highest Fish Ranking: 18th Place || Synergy 35.2; Feed Fewell 5, Furnace Thwacking 2

QUESTS -- Windurst: 83 || San d'Oria: 67 || Bastok: 82 || Jeuno: 90 || Other: 51 || Outlands: 43 || Aht Urhgan: 52 || Crystal Era: 56 || Abyssea: 2
SCENARIOS -- A Crystalline Prophecy: Fin || A Moogle Kupo d'Etat: Fin || A Shantotto Ascension: Fin
CRAFTING KEY ITEMS -- Lumberjack, Chainworking, Sheeting, Gold Purification, Clockmaking, Trituration, Concoction, Iatrochemistry, Anima Synthesis, Patissier, Synergy Crucible, Frog Fishing
CRAFTING ITEMS -- Shaded Spectacles, Caduceus, Alchemy Apron, Portafurnace, Waders, Seagull Ring, Pelican Ring, Heron Ring, Fishing Smock
WEAPON SKILLS -- Asuran Fists, Retribution, Black Halo, Detonator, Empyreal Arrow, Evisceration, Decimation, Blade: Ku, Tachi: Kasha, Impulse Drive
MYTHIC WEAPON SKILLS -- Ascetic's Fury, Tachi: Rana, Blade: Kamu, Trueflight

Merit Points (469):
HP/MP -- Max MP OOOOOOOO
ATTRIBUTES -- STR OOOOO
COMBAT SKILLS -- Hand-to-Hand OOOOOOOO || Marksmanship OOOO || Katana OOOO || Evasion OOOO
MAGIC SKILLS -- Enfeebling OOOOOOOO
OTHER -- Critical Hit Rate Up OOOO || Enemy Critical Hit Rate Down OOOO
MONK -- Counter Rate OOOOO || Kick Attack Rate OOOOO || Mantra O || Formless Strikes O || Invigorate OOO || Penance OOOOO
RANGER -- Unlimited Shot OOOOO || Rapid Shot Rate OOOOO || Flashy Shot O || Snapshot OOOOO || Recycle OOOO
NINJA -- Subtle Blow OOOOO || Ninja Tool Expertise OOO
WHITE MAGE -- Cure Cast Time OOOOO || Barspell OOOOO || Devotion OOOOO || Protectra V O || Shellra V OOOO
SAMURAI -- Store TP OOOOO || Meditate OOOOO || Shikikoyo OOOOO || Blade Bash O || Overwhelm OOOO

Adventuring Companions:
* Sasavi -- Neglected Wyvern
* Raka Maimhov, lv.70 Soothing Healer, Katana -- Max Active Time OOO, Fashion Advice O
* Petra, Valoredge, Stormwaker -- Puppet that has more parts than ACE Hardware
* BestArcher, F, Chocobo adult -- Yellow feathers. Strength: First-Class, Endurance: First-Class, Knows Burrow and Treasure Finder :3
* NimbleArcher, F, Chocobo adult -- Black feathers. Strength: First-Class, Endurance: Outstanding, Recp: Average, Disc: Average, Knows Canter and Gallop

Diary Index
Beanie's diary (20 articles)

10/04/23 05:54(open)10/04/23 06:42(1460)
I haven't managed much of this lately, but I did a few things in FFXI over the last few nights >.>; Tuesday was Dynamis - Windurst. It was a pretty nice run :o Nif finished his WAR AF2 set :D Dem got WHM and Klai got THF iirc. There was a lot of AF2 to go around. It's always thrilling to see that.

On Thursday, Klai, Dem, Cyd, and Tharp, helped Yosa, Nif, and me clear Songbirds in a Snowstorm. I'm grateful. I know the three of us really want to be fully cleared on WotG, but it can be hard to find enough people to stay caught up on the national quest lines ^^; Especially when we had so many friends quit during the merge ._.

ENDGAME FFXIII DISCUSSION! NO OUTRIGHT SPOILERS, BUT LOTS OF OPINION ABOUT THE ENDGAME.

In other news, I finished FFXIII. I can say quite honestly and with reading all of the in-game cliff notes that I have no freaking clue how we got to that ending point beyond "Oops, we wrote ourselves into a corner." Sorry if that spoils, but it becomes kinda obvious around Chapter 10 that all is not well with the plot >.>;

And I see why Chapter 13 vexed Nif (which is really hard to do btw.) The difficulty of the final dungeon ramped up sharply. Even with my fully developed characters I had to hit Retry a fair number of times due to outright cheap shots. Nif doesn't power level / obsess over 100% completes like my brain does, so the dungeon was harder for him.

But before you got to that dungeon... The one before it where you chose which chest you wanted and lost the other... I think that was a shining example of the developer's disdain for the players. I can understand a choice like that if you're choosing between two awesome items. In this case you're most definitely not :x The choice is like 13k gil or 6 sorta useful synth items. Why have to choose? Neither is going to shift the balance of the game. If it was to prove that a dinosaur > glass floor, um, no shit :D

I sidetracked, but back to that last dungeon, OMG was it long =.= I think Draxyle had a fair point in saying that FFVIII's dungeon was longer. Thinking on it, it probably was. It definitely was more interesting by far, considering the number of mini-bosses and puzzles it contained (nevermind, Omega Weapon >.>; ) I've been spoiled by Lost Odyssey. I played through that right before FFXIII and it's final encounter was the boss going to a location and saying "Here I am. Come and get me." If you wanted an end dungeon, there was a longish puzzle-filled-boss-at-end optional dungeon. Or you could go straight to the final throwdown. I liked that, but LO was also made by a bunch of former SE employees who left >.>; If you haven't played LO, you should :o

As for the final map of the last dungeon. Having the mini-bosses standing around as regular enemies was a lovely touch. I must admit that up to that point, it was the only time I've made use of the Invis-sol item >.>; It didn't help on the mini-bosses except to give me a pre-emptive strike, but it got me by that row of Templars that kept destroying my face :( I want to note that the one thing I *won't* gripe about is the fight with the Immortal. It was a hard fight, no doubt, but the items it guarded were worth the effort and at least it fought clean >.>b

As for the bosses themselves. That was another exercise in cheap. The first warm up boss was just a rematch so I took it down in 5 minutes with 5 stars. I had his number by now >:3 Second boss I was mostly cool with until it started up with the Russian Roulette with Death thing. Seriously, a 1 in 3 chance of nailing the character that *can't* die or it's game over. The only thing you can do about it is to up your Death resistance and cross your fingers that your lead isn't hit. There's no strategy to that. No skill. It's just dumb luck and fights that boil down to that piss me off :x The third fight brought back everyone's favorite Doom counter. I've already pointed out what a desperation move using that has been in this game. I'd say this was the only exception to the "OMG, must kill player" mentality since you weren't actually pressed for time if you were persistent on filling the Chain Gauge. You could kill the boss in a single Stagger if you pressed hard enough.

I began the post-game show and wasted a good hour or two just wandering around collecting soccer ball chest that I hadn't collected earlier. Then I started working on Marks again in no special order, just whatever thingy I tripped over I did. Bad method >.>; I'd accidentally accepted a rank A mark that nearly chewed my face off. (I say accidentally since I can't really read the TV when I lay in bed, so it's a surprise to see where I end up!) Anyhow, Mark 52 chewing on my face. I had Fang and Hope doing the turtle+healer thing while Lightning chipped away at it. Had it at like 98% health and 103% Chain (lolz) when the Chain suddenly filled >.>b I have her equipped with an item that randomly filled the Chain Gauge and it proc'ed. I changed to Relentless Assault and zerged the mofo down >:E That was definitely luck since I'd gone after a Mark I shouldn't have >.>; I was more careful to avoid A's after that.

With my continued wandering I earned enough CP to max each Role. That wasn't too bad. Maxing each character? That might suck :x I also stumbled over all of the D rank Marks and got the Achievement for killing them. That's cool since I really was wandering back and forth aimlessly >.>;

On a non-FF note. For those 360 users out there who want easy Achievements for your gamer score. You can get 80 points by downloading the Game Room and messing around with setting it up. Nif and I amused ourselves for about an hour this afternoon just seeing how many Achievements you could cheeseball without spending any money >.>b (We found 7 :x )
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